Should i kill shaundi




















Last edited by Sawtaytoes ; 13 Sep, pm. I believe it saves before the last mission, meaning when you are replaying the game it reverts to the save before the last mission. Xherdos View Profile View Posts.

Originally posted by LiamVogl :. Per page: 15 30 Date Posted: 19 Dec, am. Posts: Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. All rights reserved. All trademarks are property of their respective owners in the US and other countries. He can't hit you once you get to the base of the tower, so just sprint over there and start making your climb.

Once you reach the blue pylon, you're teleport to the top, and a five-minute countdown will start. A standard Saint is to your immediate left, and you can untie him to gain another follower. Don't take too long, as you're about to be pincered from both sides by STAG soldiers. In fact, it may be best to just kill the enemies before untying the Saint to be sure you're clear.

After that, use the Sonic Boom -- automatically equipped for you -- to knock the first charge off the balcony. Work around this floor, knocking the four charges off. You'll have four total Saints to untie as well. Even though that puts you past your cap, untie them anyway.

This way, if any of them fall, you'll have someone else to replace them; and whether they're directly following you or not, they'll help watch your back. After clearing those four charges, look for the stairs leading up on the east side of the balcony.

Head up, but watch for planes. If you're out of rockets here, know that you can usually take down a plane with enough rifle fire; it just might take a while. Check your fire up on the upper balcony because it's almost too easy to shoot the charges if you're not paying attention, and that won't end well: it only takes a single shot to blow the charge and kill everyone. The best strategy here is to resist the urge to shoot the enemies straight-on, and instead turn at an angle so you're firing into the air if you miss.

Always be aware of what's behind the enemy, not just the enemy himself. These STAG soldiers can take a lot of punishment, so you can put a quick end to any individual firefight by just grabbing him as a human shield and flinging him off the edge of the tower. It's suicide to try it in the middle of a STAG pack, but it's a great way to eliminate stragglers.

Keep an eye on the clock, because it's likely you've only got a couple minutes left. While the upper balcony is physically smaller, it's more dangerous due to the larger force facing you in addition to the smaller margin of error. We have to STAG has Your little plan has failed. You want to play, bitch? Playa, Pierce and Shaundi are at the feet of the Joe Magarac statue, when a crowd of reporters starts to swarm them.

The now-rundown Saints HQ. Killbane, unmasked and wounded. Killbane lies dead as Playa ponders on their actions. Pierce, Playa, and Shaundi in the "save Shaundi" ending. Viola DeWynter, standing up at the base of the statue on Margarac Island. Three Way failed - you died. Three Way failed - Shaundi Died. Three Way failed - Statue Destroyed. Mission completion screen. UI save screen after this mission.

Playa, Pierce and Oleg clear out the "battle locations". Three Way - hostages. Three Way - Clear the Armory objective. No hostages under statue. Stop Killbane's Airplane objective. It is possible to get ahead of checkpoints. Three Way - Viola standing. Three Way Shaundi free with weapon. Three Way - Shaundi free. Killbane with no mask. Out of bounds auto death. Killbane's plane crashing. Statue ruins after Three Way. Three Way Kinzie meeting point. Saving shaundi. This article contains no references.

See Help:Refs. Missions in Saints Row: The Third. When Good Heists Go Bad. I'm Free - Free Falling. We're Going to Need Guns.

Steelport Here I Am. Phillipe Loren. Party Time. Guardian Angel. Takeover the City. Tank Mayhem. Professor Genki. We've Only Just Begun. Hit the Powder Room. The Belgian Problem. Return to Steelport. Trojan Whores. Ho Traffic. Painting a Picture. Pimps Up, Hos Down. The Ho Boat. Gang Bang. Convoy Decoy. Nyte Blayde's Return. With Killbane. Learning Computer. Cyber Blazing. Heli Assault. Phone Phreak.

Insurance Fraud.



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